Second Wind Update


It has been a long time, almost a year. I actually got this update done a long time ago, but feelings and life got in the way. Idk if I'll work on this project any longer, but I want to at least release what I have because of one mechanic that makes the game feel alot more fun to me.

STATS:

I halved the Health and Horny bars to 50, so that battles are quicker. It also had the affect of making the battles less boring and more intense. The attack and defensive stats still dont affect anything. I'd focus on those when it feels that it would actually matter, like if I make it where you fight more than 1 battle.

MUTUAL ATTACKS AND SOME FETISH SPLITING:

I made a type of attack called mutual attacks. There's only 1 of those in the game so far; Nursing Handjob. Both characters do something to the other: character 1 stokes character 2's shaft, and character 2 suckles a breast of character 1. Because of that, they both take base lewd damage.

To make this work however... I had to split some fetish tags. For Nursing Handjob, I wanted it to be clear in game logic that the move target's another's shaft, and the other character targets a boob/nip, but the other character isnt attacking. You can see how that's confusing. Sorry if the fetish names arent clear, but I'll use the Boobs fetish as an example. "Boobs"  now refers to all/any boobs, kind of like the "all lewds" fetish works. But there's also 2 new fetishes that split off from it. "Use Boobs" refers to the attacking character using their boobs. "target Boobs" refers to when a character is targeting another character's boobs. So to use the game logic to describe Nursing Handjob, it's an attack that uses hands to target dick, and uses boobs to target mouth.

There are a couple things to note. First, when looking at the turn ons/offs of a character, how you read it is that it always refers to the attacking character. A "target boobs" giving turn on/off refers to  when that character is targeting someone's boobs, since they're giving the attack. A "target boobs" receiving turn on/off refers to when a character is targeting that character's boobs, since they're receiving an attack. Sorry, but this is the best way I can describe it. Second, when it came to the penetration fetishes, naming them "use penetration" was confusing to me, so those I named "self penetration" instead to try to make it clearer that they are the ones being penetrated.

SECOND WIND:

Ok! This is the game changer! When character's climax, they now have a chance to stay in the battle, called a second wind. What happens is that the character's Horny bar gets reset to 0, but they are now 2 times more sensitive, so an attack that did only 5 lewd damage to them, will now do 10. Technically, any character can get a second wind an unlimited amount of times. A second second wind would lead to them being 3 times more sensitive, then another would make them 4 times more sensitive, ect. The chances of a second wind happening depends and basically on who's turn it is.

Here are the chances. If an enemy attacks the character and maxes out the character's Horny bar, the character has 10% chance of second wind. If a teammate is the one that attacked the character, that chance jumps up to 40%. If the character attacks themselves, or reaches max Horny from attacking a different character, the chance becomes 70%. There's always at least a 30% chance a second wind wont happen, so multiple second winds are lucky.

I really like this mechanic because it makes it so the battle isnt so predictable. When an enemy climaxes, there's always a chance that they're still in the game, but will most likely go down faster the second time, if your characters are in a condition to pull it off. It also offers some risk/reward in terms of gameplay and strategy. Do you make your character make themselves climax for a 70% chance they will stay in the game? A possible counter to the second wind is to just do regular damage. If a character's Health goes to 0, there's no chance of a second wind. Bringing an enemy's Health to 0 will always result in them being out of the fight.

FEEDBACK:

Please leave comments down below about any issues you find, but also about any thoughts or feelings you have about the game. Do you enjoy it so far? Let me know!

Files

LBS Second Wind Update.zip 7.6 MB
Jul 15, 2024
LBS Gamedev Project Files.zip 248 MB
Jul 15, 2024

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